A Pengaruh Gender dan Jenis Umpan Balik dalam Pembelajaran Matematika Berbasis Permainan Digital di Sekolah Dasar
Gender; Motivasi Intrinsik; Umpan Balik (MTF dan STF); Pembelajaran Digital.
Kata Kunci:
jenis kelamin, motivasi belajar matematika, Umpan balik, Pembelajaran DigitalAbstrak
Penelitian ini menyelidiki perbedaan hasil belajar dan motivasi antara siswa laki-laki dan perempuan dalam pembelajaran matematika digital berbasis permainan menggunakan platform Lectora Inspire. Fokus utama diberikan pada efektivitas dua jenis umpan balik instruksional MTF dan STF. Penelitian ini bertujuan mengeksplorasi bagaimana jenis kelamin dan tipe umpan balik berinteraksi dalam memengaruhi peningkatan hasil belajar kognitif serta dimensi motivasi dan persepsi belajar seperti minat, kompetensi, otonomi, usaha, bebas dari tekanan, dan nilai terhadap aktivitas belajar. Menggunakan desain kuasi-eksperimen pretest–posttest, sebanyak 81 siswa kelas 3 dan 4 dari tiga sekolah dasar di Jakarta dibagi secara acak dalam dua kelompok (MTF dan STF). Hasil belajar diukur menggunakan tes matematika standar sesuai kurikulum nasional, dan motivasi dinilai melalui IMI. Analisis ANOVA dua arah dan MANOVA menunjukkan siswa laki-laki memperoleh skor post-test lebih tinggi, siswa perempuan menunjukkan peningkatan belajar yang lebih besar setelah dikontrol dengan skor pre-test, terutama dalam kondisi STF. Motivasi perempuan juga secara signifikan lebih tinggi dalam dimensi minat dan kompetensi, namun tidak berbeda secara signifikan dalam otonomi. Selain itu, perbedaan persepsi dalam hal usaha, bebas dari tekanan, dan nilai aktivitas belajar tidak signifikan, meskipun perempuan menunjukkan tren persepsi yang lebih positif. Jenis umpan balik tidak menunjukkan pengaruh langsung yang signifikan terhadap hasil belajar maupun persepsi siswa. Temuan ini menekankan pentingnya memperhatikan dimensi gender dalam merancang umpan balik instruksional berbasis permainan digital yang adaptif dan inklusif.
Unduhan
Referensi
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